17 Fun Facts About 90s Gaming You Probably Didn’t Know

1990s
By Samuel Cole

The 90s were a golden era for gaming, filled with revolutionary technology, iconic franchises, and unforgettable experiences. Whether you grew up during this time or just love retro gaming, here are 17 fun facts about 90s gaming that might surprise you!

1. The PlayStation Was Almost a Nintendo Console

© Polygon

Sony originally collaborated with Nintendo to create a CD-based add-on for the Super Nintendo. However, Nintendo backed out and partnered with Philips instead, leading Sony to develop its own console—the PlayStation. This decision paved the way for one of the most successful gaming platforms in history.

The PlayStation’s impact on gaming culture is undeniable, with its vast library of games and innovative technology. This unexpected twist in gaming history shows how corporate decisions can reshape the industry. Imagine a world where PlayStation never existed—quite a different gaming landscape indeed!

2. The First 3D Open-World Game Wasn’t What You Think

© Main Leaf Games

Before Grand Theft Auto III, Hunter (1991) on the Amiga was one of the earliest 3D open-world games. This title featured vehicles, combat, and a vast map to explore, setting the stage for future open-world adventures. Its innovative gameplay mechanics were ahead of its time, offering players unprecedented freedom.

Despite its limitations, Hunter laid the groundwork for the open-world genre that we know and love today. The creativity and ambition of its developers demonstrated the potential of 3D gaming, inspiring future generations of game designers.

3. GoldenEye 007 Almost Didn’t Have Multiplayer

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The beloved multiplayer mode in GoldenEye 007 (1997) was added late in development without official approval. The developers snuck it in, and it became one of the most beloved features of the game. This mode transformed social gaming, allowing friends to compete in the same room, which was revolutionary at the time.

The decision to include multiplayer made GoldenEye a timeless classic, and its influence can be seen in countless shooters today. This example highlights how passion-driven developers can change a game’s destiny, leading to unforgettable gaming experiences.

4. Pokémon’s Success Wasn’t Immediate

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When Pokémon Red and Green first launched in Japan in 1996, sales started slowly. It wasn’t until word-of-mouth spread that the game became a phenomenon, later taking over the world. The Pokémon franchise’s explosion highlights the power of community and the timeless appeal of its gameplay.

Today, Pokémon is a cultural icon, but its slow start reminds us that success often requires patience and perseverance. The game’s unique blend of collection, strategy, and adventure found a special place in players’ hearts, leading to one of the most successful franchises ever.

5. Sonic the Hedgehog’s True Origin

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Sonic was originally designed differently before being reworked into a hedgehog. SEGA felt a hedgehog’s spikes could be used in attacks more naturally than other designs. This decision led to the creation of one of gaming’s most recognizable mascots. Sonic’s speed and attitude captured the spirit of the 90s, distinguishing him from other video game characters.

The evolution of Sonic’s design illustrates the importance of adaptability and creative problem-solving in game development. Sonic’s journey from concept to icon demonstrates how character design can influence a game’s legacy.

6. Street Fighter II’s Combos Were an Accident

© Eurogamer

The famous combo system in Street Fighter II (1991) was not intentionally designed. Developers found that players could chain attacks together faster than expected, creating the now-iconic mechanic. This accidental discovery became a defining feature of fighting games, adding depth and strategy.

Combos allowed players to showcase skill and creativity, turning matches into thrilling spectacles. The unplanned nature of this feature reminds us that innovation can sometimes be serendipitous, with unexpected results leading to groundbreaking advancements in game design.

7. The N64 Controller Had a Purpose for Its Weird Shape

© Reddit

The three-pronged design of the N64 controller was meant to accommodate different play styles: traditional, analog stick, and trigger-based controls. This unique design allowed for a versatile gaming experience, catering to various genres and player preferences.

Although it seemed unconventional, the controller’s layout was a precursor to modern gaming controllers that emphasize functionality and adaptability. The N64 controller’s innovative design reflects the experimental spirit of the 90s, pushing the boundaries of how players interact with games and setting new standards for future hardware.

8. Metal Gear Solid Was Originally a 2D Game

© Forever Classic Games

The original plan for Metal Gear Solid (1998) was a 2D game, but the rise of 3D graphics led to a complete redesign. This transition revolutionized the stealth-action genre, offering players a more immersive experience. The game’s cinematic storytelling and intricate mechanics set a new standard for video game narratives.

Metal Gear Solid’s evolution showcases how technological advancements can redefine a game’s direction, enhancing creativity and player engagement. This transformation from 2D to 3D is a testament to the dynamic nature of game development and the impact of emerging technologies.

9. The Original Game Boy Tetris Went to Space

© Reddit

A Russian cosmonaut took a Game Boy with Tetris to the MIR space station in 1993, making it one of the first video games played in space. This iconic moment demonstrated the universal appeal of Tetris and the Game Boy’s portability. The simplicity and addictive nature of Tetris transcended earthly boundaries, capturing the imagination of people worldwide.

This space-bound adventure highlights how gaming can reach new heights, inspiring players and creators alike. The journey of Tetris into space reflects its timeless charm and enduring impact on gaming culture.

10. Mortal Kombat’s Fatalities Were Inspired by Street Fighter

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Developers of Mortal Kombat wanted to create something unique after playing Street Fighter II. The idea of brutal finishing moves came as a way to set the game apart. These fatalities became a signature element, contributing to Mortal Kombat’s lasting popularity. The game’s bold and controversial approach pushed the boundaries of gaming content, sparking discussions on violence in video games.

This creative decision illustrates how competition and inspiration can drive innovation, leading to distinctive features that define a franchise. Mortal Kombat’s fatalities remain an iconic part of gaming history.

11. Crash Bandicoot Was a “Sonic’s Back” Game

© Eurogamer

Naughty Dog called Crash Bandicoot a “Sonic’s Back” game during development because the camera mostly showed Crash’s back, rather than a side-scrolling view. This new perspective offered a fresh take on platforming, setting Crash apart from its predecessors. The innovative camera angle contributed to the game’s charm and appeal, making Crash a beloved character.

This humorous nickname reflects the playful and creative spirit of game development in the 90s, where experimentation led to new gameplay experiences. Crash Bandicoot’s success highlights the impact of perspective in creating engaging and memorable games.

12. Resident Evil Was Originally a Remake

© Rock Paper Shotgun

The first Resident Evil (1996) was initially meant to be a remake of Sweet Home, a horror RPG released on the Famicom in 1989. However, it evolved into an original title that defined the survival horror genre. Resident Evil’s atmospheric tension, puzzles, and storytelling set a new benchmark for horror games.

This transformation from remake to original creation illustrates the creative potential of reimagining existing concepts. Resident Evil’s impact on gaming is profound, showcasing how inspiration from previous works can lead to groundbreaking new experiences that captivate players.

13. The First Console With Online Play Wasn’t the Dreamcast

© VideoGamePerfection.com

Sega’s Dreamcast is often credited as the first online gaming console, but the SNES had an online service in Japan called the Satellaview. This service allowed players to download games and content, pioneering online gaming.

Despite its limited reach, the Satellaview showcased the potential of connecting gaming consoles to the internet. This early foray into online gaming paved the way for future advancements, influencing modern gaming experiences. The history of the Satellaview emphasizes the innovative spirit of the 90s, where ambitious ideas were tested and laid the groundwork for the future.

14. Banjo-Kazooie Started as a Completely Different Game

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Before becoming the bear-and-bird adventure we love, Banjo-Kazooie started as a game called Project Dream. It starred a young boy with a sword, but the project was reimagined into the charming duo we know today. Banjo-Kazooie’s whimsical world and gameplay captured the hearts of many, becoming a standout title on the Nintendo 64.

This transformation shows how adaptability and creative vision can lead to unexpected successes. By embracing change, developers created a game that left a lasting legacy in the platforming genre, delighting players with its humor and charm.

15. Tomb Raider’s Lara Croft Was Originally Male

© Tomb Raider Wiki – Fandom

In early development, Tomb Raider featured a male protagonist, but the developers decided to make a female character to stand out from other action heroes. Lara Croft’s creation marked a significant moment in gaming, offering a strong, independent female lead. Her adventurous spirit and iconic design made her a cultural icon.

This decision to break away from conventional character design highlights the importance of diversity and representation in gaming. Lara Croft’s transformation from concept to legend emphasizes the power of innovative thinking in shaping characters that resonate with audiences globally.

16. Star Fox 64 Was the First Game to Feature Rumble Feedback

© Wackoid

Nintendo’s Rumble Pak, introduced with Star Fox 64 in 1997, was the first mainstream implementation of force feedback in gaming. This feature added a new level of immersion, allowing players to feel the action. The Rumble Pak’s success demonstrated the potential of haptic feedback as a standard in gaming.

This innovation set the stage for future developments in controller technology, enhancing the gaming experience. Star Fox 64’s introduction of rumble feedback highlights how tactile sensations can elevate gameplay, creating a more engaging and dynamic connection between players and their virtual worlds.

17. There’s a Hidden Developer Room in Chrono Trigger

© Reddit

In Chrono Trigger, players can access a secret “Developer’s Room” with messages from the game’s creators. It’s one of the earliest examples of Easter eggs in RPGs, adding a personal touch from the developers. This hidden feature offered fans a glimpse behind the scenes, strengthening the connection between creators and players.

The inclusion of such secrets reflects the playful and interactive nature of game development during the 90s. Easter eggs like this have become a beloved tradition in gaming, encouraging exploration and rewarding curiosity with delightful surprises.